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Cross Server Guild War - suggests for improvements
12-22-2014, 03:39 PM
Post: #1
Cross Server Guild War - suggests for improvements
I think the Cross Server Guild War is a great idea and should not be removed but changed.
Here's the problem, to be specific - a guild with only 4 members should never win the Cross Server Guild War. Teams going against them were not able to make enough stars to make it into the next round. Currently the larger guild is at a major disadvantage because the max number of stars they get are directly related to the size of their opposing guild.

Check out the last battle ---
For the last battle, a guild of 4 got 24 stars against a guild of 27 who got only 8 stars because the larger guild ran out of teams to fight. The larger guild had no one to battle and could get no more stars.

Suggestion: keep the event but give a weighted valve of stars based upon the difference in guild size. An example: for a guild (A) that is 1/2 the size of the opposing guild (B): then for every guild B win double the stars currently given. If the guild is 1/4 the size then multiply by 4. If 1/8 then by 8.

Based upon the last battle ----
With this change then a guild of 4 vs. guild of 26 would have a fair chance. The weighted value = 26 / 4 = 6.5. Therefore, 8 stars multiplied by 6.5 = 58 stars

thank you for considering my suggestion and fixing the cross server guild war.
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